Files
tp/serv_nginx/api_bb/internal/service/achievement_service.go
T
valitovgaziz 910e6f5e49 new file: serv_nginx/api_bb/internal/repository/achievement_repository.go
modified:   serv_nginx/api_bb/internal/repository/personal_best_repository.go
	new file:   serv_nginx/api_bb/internal/service/achievement_service.go
	new file:   serv_nginx/api_bb/internal/service/personal_best_service.go
	new file:   serv_nginx/api_bb/internal/service/user_stats_service.go
add some services
2025-10-17 08:25:32 +05:00

104 lines
3.5 KiB
Go

// service/achievement_service.go
package service
import (
"api_bb/internal/models"
"api_bb/internal/repository"
"errors"
)
type AchievementService struct {
achievementRepo repository.AchievementRepository
}
func NewAchievementService(achievementRepo repository.AchievementRepository) *AchievementService {
return &AchievementService{
achievementRepo: achievementRepo,
}
}
// CreateAchievement создает новое достижение
func (s *AchievementService) CreateAchievement(userID uint, req models.AchievementCreateRequest) (*models.Achievement, error) {
// Проверяем, нет ли уже достижения с таким названием у пользователя
exists, err := s.achievementRepo.ExistsByTitleAndUser(userID, req.Title)
if err != nil {
return nil, err
}
if exists {
return nil, ErrAchievementAlreadyExists
}
achievement := &models.Achievement{
UserID: userID,
Type: req.Type,
Title: req.Title,
Description: req.Description,
Result: req.Result,
Distance: req.Distance,
Date: req.Date,
BadgeImage: req.BadgeImage,
Verified: false, // По умолчанию не подтверждено
}
if err := s.achievementRepo.Create(achievement); err != nil {
return nil, err
}
return achievement, nil
}
// GetUserAchievements возвращает все достижения пользователя
func (s *AchievementService) GetUserAchievements(userID uint) ([]models.Achievement, error) {
return s.achievementRepo.GetByUserID(userID)
}
// GetUserAchievementsSummary возвращает сводку по достижениям пользователя
func (s *AchievementService) GetUserAchievementsSummary(userID uint) (*models.UserAchievementsResponse, error) {
return s.achievementRepo.GetUserAchievementsSummary(userID)
}
// VerifyAchievement подтверждает достижение
func (s *AchievementService) VerifyAchievement(achievementID uint, userID uint) error {
// Проверяем, что достижение принадлежит пользователю
achievement, err := s.achievementRepo.GetByID(achievementID)
if err != nil {
return err
}
if achievement.UserID != userID {
return ErrAchievementNotFound
}
return s.achievementRepo.VerifyAchievement(achievementID)
}
// GetRecentAchievements возвращает последние достижения
func (s *AchievementService) GetRecentAchievements(userID uint, limit int) ([]models.Achievement, error) {
return s.achievementRepo.GetRecentAchievements(userID, limit)
}
// GetAchievementsByType возвращает достижения по типу
func (s *AchievementService) GetAchievementsByType(userID uint, achievementType models.AchievementType) ([]models.Achievement, error) {
return s.achievementRepo.GetByUserAndType(userID, achievementType)
}
// DeleteAchievement удаляет достижение
func (s *AchievementService) DeleteAchievement(achievementID uint, userID uint) error {
// Проверяем, что достижение принадлежит пользователю
achievement, err := s.achievementRepo.GetByID(achievementID)
if err != nil {
return err
}
if achievement.UserID != userID {
return ErrAchievementNotFound
}
return s.achievementRepo.Delete(achievementID)
}
// Ошибки
var (
ErrAchievementAlreadyExists = errors.New("achievement with this title already exists")
ErrAchievementNotFound = errors.New("achievement not found")
)